[power]
id=1
name=Swing
type=effect
icon=1
description=Basic melee attack
new_state=swing
face=true
use_hazard=true
aim_assist=true
base_damage=melee
lifespan=1
radius=64
type=fixed
starting_pos=melee
allow_power_mod=true

[power]
id=2
name=Crush
type=effect
icon=5
description=Knock your enemy back
requires_mp=1
new_state=swing
face=true
use_hazard=true
aim_assist=true
base_damage=melee
lifespan=1
radius=64
starting_pos=melee
allow_power_mod=true
post_effect=232,30,30
type=fixed

[power]
id=3
name=Lightning Storm
type=effect
icon=6
description=Three lightning bolts strike randomly around you
requires_mp=1
new_state=cast
animation=lightning.txt
soundfx=shock.ogg
use_hazard=true
lifespan=11
radius=96
floor=false
trait_elemental=shock
starting_pos=source
multitarget=true
target_neighbor=1
count=3
damage_multiplier=200
type=fixed
base_damage=ment

[power]
id=11
name=Shield
type=effect
icon=11
description=Create a force field that absorbs damage
new_state=cast
requires_mp=2
soundfx=shield.ogg
post_effect=227,500,0
cooldown=300
type=fixed
buff=true
damage_multiplier=500

[power]
id=4
name=Haste
icon=12
description=Double run and attack speed for 8 seconds
requires_mp=2
type=fixed
new_state=cast
face=false
buff=true
post_effect=229,200,240

[power]
id=5
name=Cleave
type=effect
icon=13
description=Attack all enemies in a wide arc
requires_mp=2
new_state=swing
face=true
use_hazard=true
multitarget=true
aim_assist=true
base_damage=melee
lifespan=1
radius=96
starting_pos=melee
allow_power_mod=true
type=fixed

[power]
id=6
name=Leech Strike
type=effect
icon=7
description=Turn 50% of damage you deal into HP
requires_mp=1
new_state=swing
face=true
use_hazard=true
aim_assist=true
base_damage=melee
lifespan=1
radius=64
starting_pos=melee
allow_power_mod=true
hp_steal=50
type=fixed

[power]
id=7
name=Stun Strike
type=effect
icon=10
description=Stun an enemy for 3 seconds
requires_mp=2
new_state=swing
face=true
use_hazard=true
aim_assist=true
base_damage=melee
lifespan=1
radius=64
starting_pos=melee
allow_power_mod=true
post_effect=203,0,30
type=fixed

[power]
id=8
name=Ice Blast
type=effect
icon=14
description=Slow nearby enemies for 5 seconds
requires_mp=1
new_state=cast
animation=quake.txt
soundfx=freeze.ogg
use_hazard=true
base_damage=none
lifespan=12
radius=128
floor=true
trait_elemental=water
visual_option=2
starting_pos=source
multitarget=true
post_effect=202,50,150
#cooldown=3000
type=fixed

[power]
id=30
name=Shoot (enemy)
type=missile
icon=9
new_state=shoot
face=true
directional=true
requires_los=true
animation=arrow.txt
soundfx=shock.ogg
use_hazard=true
aim_assist=true
base_damage=ranged
lifespan=26
radius=64
speed=30
post_power=126
wall_power=126

[power]
id=31
name=Bomb
type=spawn
icon=20
description=Drop a bomb that does 5 damage when it explodes.
requires_mp=1
spawn_type=bomb
new_state=cast
starting_pos=source
source_type=hero

[power]
id=32
name=Explode (npc)
type=effect
icon=10
description=Damages nearby enemies
new_state=cast
animation=quake.txt
soundfx=quake.ogg
use_hazard=true
base_damage=ment
lifespan=12
radius=128
floor=true
trait_elemental=earth
starting_pos=source
multitarget=true
cooldown=90
source_type=neutral
requires_targeting=false
sacrifice=true
type=fixed

[power]
id=33
name=flametrap (trap)
type=effect
icon=10
description=Damages nearby enemies
new_state=cast
soundfx=quake.ogg
use_hazard=true
base_damage=ment
lifespan=12
radius=128
floor=true
trait_elemental=fire
starting_pos=source
multitarget=true
cooldown=90
source_type=neutral
requires_targeting=false
sacrifice=true
type=fixed

[power]
id=34
name=Bomb
type=spawn
icon=20
description=Plant a 3-second bomb.
spawn_type=bomb
new_state=cast
starting_pos=source
source_type=hero
requires_item=3

[power]
id=35
name=Holy Sword
type=effect
icon=8
description=Deal two damage to all enemies on-screen
new_state=swing
use_hazard=true
base_damage=ranged
lifespan=12
radius=50000
floor=true
trait_elemental=light
visual_option=2
starting_pos=source
multitarget=true
cooldown=300
type=fixed

[power]
id=36
name=Summon Bat (enemy)
type=spawn
icon=114
spawn_type=bat
count=10
new_state=cast
starting_pos=source
target_neighbor=1
cooldown=3000

[power]
id=100
type=effect
icon=32
name=Carrot
soundfx=chomp.ogg
new_state=instant
requires_item=1
post_effect=230,4,1
cooldown=30
type=fixed
buff=true

[power]
id=101
type=effect
icon=33
name=Watermelon
soundfx=chomp.ogg
new_state=instant
requires_item=2
post_effect=231,4,1
cooldown=30
type=fixed
buff=true

[power]
id=102
name=Fire Bomb (enemy)
type=spawn
icon=20
description=Drop a bomb that does 10 damage when it explodes to the whole screen.
spawn_type=firebomb
new_state=cast
starting_pos=source
cooldown=180s

[power]
id=103
name=Firebomb Explosion (enemy)
type=effect
icon=10
description=Damages nearby enemies
new_state=cast
animation=quake.txt
soundfx=quake.ogg
use_hazard=true
base_damage=ment
lifespan=12
radius=12800
floor=true
trait_elemental=fire
starting_pos=source
multitarget=true
cooldown=90
source_type=enemy
requires_targeting=false
sacrifice=true
type=fixed

[power]
id=104
name=Explode (enemy)
type=effect
icon=10
description=Damages nearby enemies
new_state=cast
animation=quake.txt
soundfx=quake.ogg
use_hazard=true
base_damage=ment
lifespan=12
radius=12800
floor=true
trait_elemental=earth
starting_pos=source
multitarget=true
cooldown=90
source_type=enemy
requires_targeting=false
sacrifice=true
type=fixed

[power]
id=105
name=Tick
type=effect
icon=1
new_state=cast
requires_hp=1
face=true
use_hazard=true
aim_assist=true
starting_pos=melee
allow_power_mod=true
sacrifice=true
type=fixed

[power]
id=132
name=Enemy Beacon
description=Bring other enemies into the fight with a dummy attack
type=effect
icon=20
use_hazard=true
lifespan=1
radius=256
multitarget=true
source_type=hero
beacon=true

[power]
id=136
name=Disenchant
type=transform
icon=22
new_state=cast
spawn_type=untransform
description=Transform back to human
soundfx=quake.ogg

[power]
id=137
name=Fire Immunity
type=fixed
buff=true
post_effect=224,100,0
passive=true

[power]
id=138
name=Swing
type=effect
icon=1
description=Basic melee attack
new_state=swing
face=true
use_hazard=true
aim_assist=true
base_damage=melee
lifespan=1
radius=128
type=fixed
starting_pos=melee
allow_power_mod=true

########################################
#Effects
########################################
[power]
id=200
name=Bleeding
type=effect
icon=25
effect_type=damage
animation=spark_red_loop.txt

[power]
id=201
name=Immobilized
type=effect
icon=24
effect_type=speed

[power]
id=202
name=Slowed
type=effect
icon=24
effect_type=speed

[power]
id=203
name=Stunned
type=effect
icon=26
effect_type=stun

[power]
id=210
name=HP (bonus)
tag=HP
type=effect
effect_type=hp
effect_additive=true

[power]
id=211
name=HP Regen (bonus)
tag=HP regen
type=effect
effect_type=hp_regen
effect_additive=true

[power]
id=212
name=MP (bonus)
tag=MP
type=effect
effect_type=mp
effect_additive=true

[power]
id=213
name=MP Regen (bonus)
tag=MP regen
type=effect
effect_type=mp_regen
effect_additive=true

[power]
id=214
name=Accuracy (bonus)
tag=accuracy
type=effect
effect_type=accuracy
effect_additive=true

[power]
id=215
name=Avoidance (bonus)
tag=avoidance
type=effect
effect_type=avoidance
effect_additive=true

[power]
id=216
name=Crit (bonus)
tag=crit
type=effect
effect_type=crit
effect_additive=true

[power]
id=217
name=Speed (bonus)
tag=speed
type=effect
effect_type=speed

[power]
id=218
name=Offense (bonus)
tag=offense
type=effect
effect_type=offense
effect_additive=true

[power]
id=219
name=Defense (bonus)
tag=defense
type=effect
effect_type=defense
effect_additive=true

[power]
id=220
name=Physical (bonus)
tag=physical
type=effect
effect_type=physical
effect_additive=true

[power]
id=221
name=Mental (bonus)
tag=mental
type=effect
effect_type=mental
effect_additive=true

[power]
id=222
name=XP(bonus)
tag=XP gain
type=effect
effect_type=xp
effect_additive=true

[power]
id=223
name=Gold (bonus)
tag=gold find
type=effect
effect_type=currency
effect_additive=true

[power]
id=224
name=Fire Resistance (bonus)
tag=fire resist
type=effect
effect_type=fire_resist
effect_additive=true

[power]
id=225
name=Ice Resistance (bonus)
tag=ice resist
type=effect
effect_type=ice_resist
effect_additive=true

[power]
id=226
name=Immunity
type=effect
icon=12
effect_type=immunity

[power]
id=227
name=Shield
type=effect
icon=11
effect_type=shield
animation=shield.txt

[power]
id=228
name=Heal
type=effect
effect_type=heal
animation=heal.txt

[power]
id=229
name=Haste
icon=12
type=effect
effect_type=speed

[power]
id=230
name=HP over time
type=effect
effect_type=hpot

[power]
id=231
name=MP over time
type=effect
effect_type=mpot

[power]
id=232
name=Knockback
type=effect
effect_type=forced_move

[power]
id=233
name=Earth Resistance (bonus)
tag=earth resist
type=effect
effect_type=earth_resist
effect_additive=true

[power]
id=234
name=Wind Resistance (bonus)
tag=wind resist
type=effect
effect_type=wind_resist
effect_additive=true

[power]
id=235
name=Holy Resistance (bonus)
tag=holy resist
type=effect
effect_type=holy_resist
effect_additive=true

[power]
id=236
name=Dark Resistance (bonus)
tag=dark resist
type=effect
effect_type=dark_resist
effect_additive=true

[power]
id=237
name=HP Percent (bonus)
tag=HPperc
type=effect
effect_type=hp_percent
effect_additive=true

[power]
id=238
name=MP Percent (bonus)
tag=MPperc
type=effect
effect_type=mp_percent
effect_additive=true

[power]
id=303
name=Transform into Bat
type=transform
new_state=cast
spawn_type=batd
icon=114
description=Turn into a bat
transform_duration=0

[power]
id=300
name=Transform into Snake
type=transform
new_state=cast
spawn_type=snaked
icon=115
description=Turn into a spitting snake
transform_duration=0

[power]
id=301
name=Spit Acid
type=missile
icon=9
new_state=cast
face=true
directional=true
requires_los=false
animation=venom.txt
soundfx=shock.ogg
use_hazard=false
aim_assist=true
base_damage=ranged
lifespan=26
radius=64
speed=30
trait_elemental=water
post_power=126
wall_power=126
cooldown=1s

[power]
id=302
name=Spit Fire
type=missile
icon=9
new_state=cast
face=true
directional=true
requires_los=false
animation=fireball.txt
soundfx=shock.ogg
use_hazard=false
aim_assist=true
base_damage=ranged
lifespan=26
radius=64
speed=30
trait_elemental=fire
post_power=126
wall_power=126

[power]
id=400
name=Transform into Ghost
type=transform
new_state=cast
spawn_type=ghostd
icon=116
description=Turn into a ghost
transform_duration=0

[power]
id=401
name=Transform into Ghost
type=transform
new_state=cast
spawn_type=ghostdup
icon=116
description=Turn into a ghost
transform_duration=0

[power]
id=500
name=Transform into Juggernaut
type=transform
new_state=cast
spawn_type=juggernautd
requires_mp=1
icon=101
description=Turn into a powerful knight for a short time
transform_duration=0

[power]
id=600
name=Transform into Squirrel
type=transform
new_state=cast
spawn_type=squirreld
icon=101
description=Turn into a squirrel
transform_duration=0
