1.7.0[−][src]Struct std::collections::hash_map::RandomState
RandomState is the default state for HashMap types.
A particular instance RandomState will create the same instances of
Hasher, but the hashers created by two different RandomState
instances are unlikely to produce the same result for the same values.
Examples
use std::collections::HashMap; use std::collections::hash_map::RandomState; let s = RandomState::new(); let mut map = HashMap::with_hasher(s); map.insert(1, 2);Run
Implementations
impl RandomState[src]
pub fn new() -> RandomState[src]
Trait Implementations
impl BuildHasher for RandomState[src]
type Hasher = DefaultHasher
Type of the hasher that will be created.
fn build_hasher(&self) -> DefaultHasher[src]
impl Clone for RandomState[src]
fn clone(&self) -> RandomState[src]
fn clone_from(&mut self, source: &Self)1.0.0[src]
impl Debug for RandomState1.16.0[src]
impl Default for RandomState[src]
fn default() -> RandomState[src]
Constructs a new RandomState.
Auto Trait Implementations
impl RefUnwindSafe for RandomState
impl Send for RandomState
impl Sync for RandomState
impl Unpin for RandomState
impl UnwindSafe for RandomState
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized, [src]
T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized, [src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized, [src]
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T[src]
impl<T> From<T> for T[src]
impl<T, U> Into<U> for T where
U: From<T>, [src]
U: From<T>,
impl<T> ToOwned for T where
T: Clone, [src]
T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T[src]
fn clone_into(&self, target: &mut T)[src]
impl<T, U> TryFrom<U> for T where
U: Into<T>, [src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>, [src]
U: TryFrom<T>,