iteconfig —
modify console attributes at run time
  
    | iteconfig | [ -i] [-ffile] [-vvolume] [-ppitch] [-tmsec] [-wwidth] [-hheight] [-ddepth] [-xoffset] [-yoffset] [color ...] | 
iteconfig is used to modify or examine the attributes of
  the console bell and bitmapped console display. The console bell's volume,
  pitch, and count may be specified, as well as the bitmapped display's width,
  height, horizontal and vertical offset, pixel depth, and color map.
The following flags are interpreted by
    iteconfig:
  - -i
- After processing all other arguments, print information about the
      console's state.
- -f
- Open and use the terminal named by file rather than
      the default console /dev/ttye0.
- -v
- Set the volume of the console bell to volume, which
      must be between 0 and 63, inclusive.
- -p
- Set the pitch of the console bell to pitch, which
      must be between 10 and 1399.
- -t
- Set the duration of the beep to msec milliseconds
      which must be between 1 and 5000 (5 seconds).
- -w
- Set the width of the console display to width pixel
      columns. Width must be a positive integer.
- -h
- Set the height of the console display to height
      pixel rows. Height must be a positive integer.
- -d
- Set the number of bitplanes the console view should use to
      depth. For example, if depth
      is 3 then 8 colors will be used.
- -x
- Set the horizontal offset of the console view on the monitor to
      offset pixel columns. The horizontal offset may be a
      positive or a negative integer, positive being an offset to the right,
      negative to the left.
- -y
- Set the vertical offset of the console view on the monitor to
      offset pixel rows. The vertical offset may be a
      positive or a negative integer, positive being an offset down, negative
      up.
Any additional arguments will be interpreted as colors and will be
    used to supply the color values for the console view's color map, starting
    with the first entry in the map. (See the
    COLOR SPECIFICATION section of
    this manual page for information on how to specify colors.) If more colors
    are supplied than are usable by the console view, a warning is printed and
    the extra colors are ignored.
Colors are hexadecimal numbers which have one of the following formats:
  - 0xRRGGBB
- RR, GG, and
      BB are taken to be eight-bit values specifying the
      intensities of the red, green and blue components, respectively, of the
      color to be used. For example, 0xff0000is bright
      red,0xffffffis white, and0x008080is dark cyan.
- 0xGG
- GG is taken to be an eight-bit value specifying the
      intensity of grey to be used. A value of 0x00is
      black, a value of0xffis white, and a value of0x80is a grey approximately half way in
    between.
- 0xM
- M is taken to be the one-bit monochrome value to be
      used. A value of 0x1is black, and a value of0x0is white.
Theiteconfig command is only available on the amiga and
  atari ports.